context-menu
Builds Avatar Button Checkbox CommandPalette ContextMenu DescriptionList Divider EmptyState Icon List Menu Popover ProgressBar Tag Timeline


The code that drew it
A still frame holds a repeating animation at its first frame and a one-shot at its last, because a still of a moving thing is not reproducible. Run the gallery to review motion.
fn context_menu(window: &mut Window, cx: &mut App) -> AnyElement {
ensure_menus(window, cx);
let context = cx.global::<SceneMenus>().context.clone();
let theme = cx.theme().clone();
stack(&theme)
.w(px(560.0))
.h(px(400.0))
// Opening a context menu reports the row that was pointed at; what is
// selected stays the host's answer.
.child(div().child("The right-click reports the row. Nothing is selected by it."))
.child(context)
.into_any_element()
}