sidebar


The code that drew it
A still frame holds a repeating animation at its first frame and a one-shot at its last, because a still of a moving thing is not reproducible. Run the gallery to review motion.
fn sidebar(_window: &mut Window, cx: &mut App) -> AnyElement {
let theme = cx.theme().clone();
let rail = |ident: &'static str, collapsed: bool| {
Sidebar::new(ident)
.sections(navigation_sections())
.active("runs.active")
.collapsed(collapsed)
.footer(
div()
.type_scale(&theme, gpui_kit_theme::TypeScale::Caption)
.text_color(theme.colors.text_faint)
.child(if collapsed {
SharedString::new_static("v0")
} else {
SharedString::new_static("Fixture workspace")
}),
)
.on_select(|_, _, _| {})
};
stack(&theme)
.h(px(420.0))
.child(
div()
.flex()
.flex_row()
.h(px(360.0))
.gap(px(theme.space(Space::Lg)))
.child(rail("scene.sidebar.expanded", false))
.child(rail("scene.sidebar.collapsed", true)),
)
.into_any_element()
}