inline-edit
Builds InlineEdit


The code that drew it
A still frame holds a repeating animation at its first frame and a one-shot at its last, because a still of a moving thing is not reproducible. Run the gallery to review motion.
fn inline_edit(_window: &mut Window, cx: &mut App) -> AnyElement {
let theme = cx.theme().clone();
stack(&theme)
.w(px(420.0))
.child(caption(
&theme,
"reading, editing, and a save that did not take",
))
.child(
InlineEdit::new("scene.inline-edit.title", "Indexing the workspace")
.on_edit(|_, _| {})
.on_commit(|_, _, _| {})
.on_cancel(|_, _| {}),
)
.child(
InlineEdit::new("scene.inline-edit.owner", "fixture-owner")
.editing(true)
.on_edit(|_, _| {})
.on_commit(|_, _, _| {})
.on_cancel(|_, _| {}),
)
.child(
InlineEdit::new(
"scene.inline-edit.note",
"Retry after the host is reachable",
)
.editing(true)
.failure("The host refused this change. What you typed is still here.")
.on_edit(|_, _| {})
.on_commit(|_, _, _| {})
.on_cancel(|_, _| {}),
)
.child(
InlineEdit::new("scene.inline-edit.policy", "Set by the administrator")
.disabled(true)
.on_edit(|_, _| {}),
)
.into_any_element()
}