drawer
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The code that drew it
A still frame holds a repeating animation at its first frame and a one-shot at its last, because a still of a moving thing is not reproducible. Run the gallery to review motion.
fn drawer(window: &mut Window, cx: &mut App) -> AnyElement {
if !cx.has_global::<SceneDrawer>() {
let filters = cx.new(|cx| {
Drawer::new("scene.drawer.filters", window, cx)
.edge(Edge::Right)
.size(320.0)
.title("Filter runs")
.description("The drawer reports what was chosen. The host applies it.")
.content(|_, cx| {
let theme = cx.theme().clone();
div()
.flex()
.flex_col()
.gap(px(theme.space(Space::Sm)))
.child(
Checkbox::new("scene.drawer.failed")
.label("Failed runs only")
.checked(true)
.on_change(|_, _, _| {}),
)
.child(
Checkbox::new("scene.drawer.mine")
.label("Started by me")
.on_change(|_, _, _| {}),
)
.into_any_element()
})
.footer(|_, _| {
Button::new("scene.drawer.apply")
.label("Apply")
.primary()
.full_width(true)
.on_click(|_, _| {})
.into_any_element()
})
});
filters.update(cx, |drawer, cx| {
drawer.open(window, cx);
drawer.settle(cx);
});
cx.set_global(SceneDrawer { filters });
}
let filters = cx.global::<SceneDrawer>().filters.clone();
let theme = cx.theme().clone();
stack(&theme)
.w(px(620.0))
.h(px(400.0))
.child(div().child("Content behind the drawer"))
.child(filters)
.into_any_element()
}