date-range
Builds Button Calendar DateInput Overlay RangePicker TimeInput


The code that drew it
A still frame holds a repeating animation at its first frame and a one-shot at its last, because a still of a moving thing is not reproducible. Run the gallery to review motion.
pub(super) fn date_range(window: &mut Window, cx: &mut App) -> AnyElement {
ensure(window, cx);
let theme = cx.theme().clone();
let dates = cx.global::<SceneDates>();
let (incomplete, preview, blocked) = (
dates.incomplete.clone(),
dates.preview.clone(),
dates.blocked.clone(),
);
stack(&theme)
.child(
row(&theme)
.items_start()
.gap(px(theme.space(Space::Lg)))
.child(incomplete)
.child(preview)
.child(blocked),
)
.into_any_element()
}