Switch builder
A control that takes effect the moment it is flipped.
A builder is RenderOnce. Construct and mount it in one expression.
use gpui_kit::controls::Switch;
Construct
new(ident: impl Into<Ident>) -> SelfOptions
Chain onto the value.
label(label: impl Into<SharedString>) -> Self
description(description: impl Into<SharedString>) -> Self
named(name: impl Into<SharedString>) -> Self
on(on: bool) -> Self
on_change(handler: impl Fn(bool, &mut Window, &mut App) + 'static) -> SelfRendered by
Each of these compiles and is captured by the gate, so the code behind them is verified rather than written.